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DIFFA: Design Industries Foundation Fighting AIDS

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PANELIST “SPACE STRIVING”

1st Congreso Espacial Centroamericano (CEC), San José, Costa Rica.

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MARS HABITATS RESEARCH PAPER AT THE 52ND CONFERENCE ON ENVIRONMENTAL SYSTEMS, CALGARY, CANADA

Presented Dark Ocean Studio’ Mars habitats research paper at the 52nd Conference on Environmental Systems in Calgary. Exciting new perspective in aerospace industry, connected with brilliant professionals, and witnessed cutting-edge science. Confident in following passion for space habitats. Grateful for current and past team’s support and ready to continue pushing boundaries.

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DEAD SEA LIVING GIANTS

Genetically altered colossal algae filters, transforming Chile’s Salar de Atacama lithium briny waters and other dead sea environments into thriving habitats for resilient plankton and species that flourish within extreme conditions.

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ENVISIONING FUTURE NEW CREW ENVIRONMENTS

By harnessing the expertise of passionate designers alongside AI-powered image generation tools and parametric modeling, we can potentially revolutionize the space habitat market—significantly enhancing quality and expediting delivery times. Moreover, the introduction of new bio-inspired materials, advanced life support systems (ECLSS), quantum-entangled communication, and sophisticated display avionics, coupled with the innovation of 3D-printed food and algae farming, could substantially increase the viability of long-term space residency. Such innovations may ultimately enable trillions of humans to live sustainably within our solar system.

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Caramel Island

A parametric and VR model for a retreat bay, restaurant, and overwater hospitality villa complex in Dubai, UAE

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Planning UI

Created, along a team of planners several, users’ interfaces for benchmark institutional facilities: Healthcare, Workspace, Management and Higher Education.

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Data Unit

Founder and Project Manager for the DATA UNIT. Assembled a global diverse team, located in different time zones and cultures, promoting the adoption and developing BIM and Data tools.

Gustavo Pardo Senior Associate | Design Technology Manager at Perkins Eastman
Silvia Vercher Pons Experienced Architect and Urban Designer
Alexandra Nelson| Design Technology Specialist at Perkins Eastman
Yuriy Chernets | Design Technology Specialist at Perkins Eastman
Brick McMenomy | Design Technology Specialist at Perkins Eastman
Jeffrey C. Lu Software Engineer
Ariel Diamrem Design Technology Specialist at Perkins Eastman
Asher Salzberg Associate Project Manager at DLR Group
Silvia Del Fava Senior Planner at BFJ Planning
Carlos Sarmiento Design Research
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MARS NEST VR

Paloma Gonzalez PhD (C) MIT Boston, USA
Alejandro Weiss MPUrb UC, LABVA Valdivia Chile
Aníbal Fuentes Architect UC, Biofab Santiago de Chile
Jose Hernández PhD (C) KTH Royal IT Stockholm, Sweden
Juan Pablo Ugarte Doctor Design (C) Harvard, Boston USA

VR Modeling of the Centennial Challenge NEST proposal

The NEST project consisted of a 3D-printed settlement for Mars exploration, built from local materials and capable of accommodating four inhabitants. As part of the Nasa 3DPH Challenge, this project was defined by the extreme conditions posed by the Martian environment: a low gravity (0.3 G), lack of breathable air and surface liquid water, as well as high levels of harmful solar and cosmic radiation (Harbaugh, 2015). 

The architectural concept is a Nested Environment-Settlement Technology (NEST). This means designing a series of nested concentric habitable volumes and the 3D print of safety structural layers in between (figure 1). This allowed us to add barriers between the exterior Martian environment and exterior to better control environmental hazards and provide protection for the occupants and machinery operations. Moreover, having many volumes made possible to organize the habitat functions and zones for activities (Figure 2). Specifically, the concept included an external protected volume, as a protected zone for drones and rovers from dust and other environmental hazards; a pressurized volume for the growth garden and in between spaces; and a habitable net volume for the astronauts’ dwellings (figure 3)

These zones are defined by three separate different layers, fabricated by distinct 3d print materials. These were defined as an Exolayer, for the outer layer printed with mud; a Mesolayer, as the in between layer printed with a silicate-glass 3d print approach; and an Endolayer, thought to be printed with PLA and other materials for the habitable and functional membrane of the building.  

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Digital Twin

Presentation given to a Carnegie Mellon academic committee for an academic consideration on the topic of Digital Twin for facilities planning and design